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Table 6 Results on influence maximization problems compared to classic methods

From: Gumbel-softmax-based optimization: a simple general framework for optimization problems on graphs

Graph

Size

Algorithm

Number of initial nodes

1

2

3

4

5

Karate

34

Greedy

7.573

\({13.632}\)*

\({18.438}\)*

\({21.320}\)*

\({23.446}\)*

SA

7.573

13.770

18.467

21.843

24.205

GSOa

7.573

13.770

18.467

21.843

24.205

Jazz

198

Greedy

80.283

109.707

125.922

135.396

143.803

SA

80.283

109.707

125.922

135.396

143.803

GSOa

80.283

109.707

125.922

135.396

143.803

Email

1133

Greedy

19.392

34.859

50.322

65.774

81.137

SA

19.392

34.859

50.322

65.774

81.137

GSOa

19.392

34.859

\({50.317}\)*

\({65.515}\)*

\({80.576}\)*

Government

7057

Greedy

4070.021

4507.093

4725.925

4869.137

5008.638

SA

4070.020

4296.233

4331.295

4375.324

4452.940

GSOa

4070.021

\({4433.256}\)*

\({4639.054}\)*

\({4788.753}\)*

\({4905.063}\)*

  1. The best and the second best results are denoted in italic and asterisk, respectively
  2. aConfiguration: batch size = 128, fixed \(\tau\) = 1, learning rate = 1, \(\alpha\) = 5, instance = 10, and epoch = 2000